

General Mods are a different matter though, as the (Steam) offline profile can't load them. If you are also using mods they'll need to be copied from the Steam Workshop cache and unpacked as local mods.
Just remember to copy the saves back to your offline profile when you're offline. If the game mode is other than Offline then you may need to change that to Offline first (or via changing theYou can copy saves between the 2 profiles to have them available in (Steam) online/offline modes as needed, and assuming that your world/save is in (SE) offline mode you shouldn't have any troubles with Blueprints and Scripts (because they are 'baked' into the save file), or using Workshop Worlds (because they get converted to save files when used). There will be 2 folders, the one named 1234567891011 is your (Steam) offline profile. Contents 1 Official Series Description 2 Factions 2.1 Redwood Industries 2.2 Drone Reactionary Force 2.3 The Green Entity 3 Cast 3. To get to the save profiles quickly use Windows key + R, and put in %AppData%\SpaceEngineers\Saves\ The series is a direct continuation of Space Engineers: Colony Survival and features some of the previous cast members along with new members. You can copy save files between the profiles, but the offline profile isn't supposed to be able to load saves set to online modes (private/friends only/multiplayer). ago Pls make Linux version :) If you add the mods while online and then set your world to offline the mods should still be kept.

#Space engineers wiki offline mod#
zip extension to the mod file downloaded from the workshop then extract. Since the Economy Update SE uses a different save profile when Steam is Offline (i.e. Unpack the mods into their own folders then add the local mods.
